All Stars – Session Plan
U9s coaching is based on the ECB All Stars Program. To watch the videos you need to sign up at the ECB icoach website – its free :-
https://icoachcricket.ecb.co.uk/
Warm Up – Yes no wait
- Video: https://icoachcricket.ecb.co.uk/activity/all-stars-cricket/606
- Aim:
Get ready for action
Run between the wickets in straight lines
Develop sliding the bat over the line
Respond to calls and make decisions
- Equipment: Bats, Cones, Stumps
- Organisation:
Line up all players behind cones or on start line
Batters respond to activator’s calls
‘No’ = stay still or return to line
‘Yes’ = run to opposite side
‘Wait’ = move halfway and wait for next call
- Adaptation/variation:
Easier
S – Decrease distance between lines
T – Use only ‘Yes’ and ‘No’ calls
E – No bats involved
P – Work in pairs or small teams
More challenging
S – Increase the distance between lines
T – Last one back ‘in’ is run out
E – Run with bat or stump
P – Runners make the call instead of activator
Batting – Deep space batting
- Video: https://icoachcricket.ecb.co.uk/activity/all-stars-cricket/702
- Aim:
Watch and hit a moving ball with a free swing of the bat
Run between the wickets
Stop, catch, throw
Teamwork
- Equipment: Balls, Bats, Stumps
- Organisation:
Players play as one batter, 4-6 fielders and a wicketkeeper
Fielders start on a cone and aredesignated a ball each to field
The activator feeds the balls to the batter who hits each ball and the designated fielder comes out from the cone, chases the ball and run it back into the Activator
The activator feeds the balls quickly so all fielders are out at the same time, once all four are delivered the batter can run to score as many as they can
If the batter misses the ball, the wicketkeeper retrieves it and throws it into the playing area to be fielded
After playing one round players rotate with the wicketkeeper becoming the batter
- Adaptation/variation:
Easier
Use larger balls
Drop feed or roll the ball to the batter
Shorten the running distance to help score more runs
Activator can assist younger or less developed players by kicking balls further if they don’t hit it far
More challenging
Increase the speed of the bowling
Encourage the fielders to throw the ball back to activator
Vary where the ball is delivered to encourage more developed players to play different shots
Bowling – Star gates
- Video: https://icoachcricket.ecb.co.uk/activity/all-stars-cricket/701
- Aim:
Straight arm when bowling
Co-ordinate body movements for bowling action
- Equipment:
For each pair or team: Balls, Cones, Rope, Stumps
- Organisation:
In pairs or small groups, run through the gates and bowl without a ball
In pairs or small groups, run through the gates and bowl ball towards target with wicketkeeper receiving at a safe distance
- Adaptation/variation:
Easier
S – Decrease bowling distance
T – Step over cone through gates
E – Use larger ball
P – Increase group size
More challenging
S – Increase bowling distance
T – Decrease gate width
E – Introduce a target
P – Introduce competition between teams
Fielding – Asteroid belt
- Video: https://icoachcricket.ecb.co.uk/activity/all-stars-cricket/703
- Aim:
Accurate throwing
Run and pick up
- Equipment: Balls, Stumps, Ropes
- Organisation:
Lay out cones randomly within a square made out of the rope
Set up target stumps an appropriate distance away from one side of the square
Children collect balls and beanbags from one side of the square, navigate through the square without touching the cones and try and knock down the stumps
- Adaptation/variation:
Easier
Bring the stumps closer
Fewer cones to move around
Make the square bigger to create more space
Use large balls
More challenging
Move the stumps further away
Increase the number of cones and obstructions
Move using different patterns, e.g. hopping, skipping
Introduce ‘taggers’ to try and tag the all stars as they cross the square
Game – Continuous cricket
- Video: https://icoachcricket.ecb.co.uk/activity/all-stars-cricket/667
- Aim:
Batters score runs
Fielders help wicket taking
Teamwork
- Equipment: For each game: Balls, Bats, Cones, Stumps
- Organisation:
Two teams, four players maximum on each side
Bowler, activator or volunteer bowls
After hitting the ball, batter scores by running around the cones
Fielders return ball to bowler as quickly as possible
Bowler can bowl at any time once they have the ball
Batters can be caught or bowled out
Three hits per batter and rotate
Both teams bat
- Adaptation/variation:
Easier
S – Decrease running distance or spread fielders out
T – Activator or volunteer feeds or bowls for both teams
E – Use larger ball
P – Change the game to suit the batter’s ability
More challenging
S – Increase running distance
T – Introduce scoring zones
E – Use smaller ball
P – Introduce scoring or increase the number of fielders
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